Everything is Made of Atoms is an interactive new media installation that explores the entangled and ever-changing relationship between the body and technology. It draws on previous works created by artists such as Simon Penny's Traces (1999). The piece draws parallels between participants and their digitally-mediated images, expressing both as a whole and at the same time as a flow of constituent parts, the lifetimes of which, as philosopher Karen Barad (2003) argues, is not an attribute but the ongoing reconfigurings of the world.
Everything is Made of Atoms has two major software components: methods to access the stream of image, depth, and skeleton data from the Microsoft Kinect sensor, and routines to perform a high-performance computation of three-dimensional vortex dynamics. These methods are connected by an extensible framework of the artists own design.