COLLISIONcollective

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Up

Cardboard box, electronics, 5 min video loop
2013
Artwork by collisi1

A small-scale video installation in a cardboard mailing box. Multiple iterations of the artist attempt to jump out of the box.

Paradigm II

MDF board, Mirrored Tempered glass, clear plate glass, 532nm laser diode, power source, aluminum and plastic armature.
2012

 

Light is the medium in which I am most interested. I make apparatus that I use to shift, refract, bend and reflect my light to create the atmospheric effects which are my pieces in sculpture. In a recent series of mine, Paradigm, I transform this light to fill a structured volume of space with a dynamic three-dimensional projection. In entering my space, viewer is thrown into a mesmerizing and otherworldly expanse, as relationships of individual point of ethereal light evolve and coalesce in reaction movement. 

The effect, although reached through relatively simple means, produces a three- dimensional image which is felt more that it is seen, spilling out of the great volume of the sculpture and filling the entire space in which it is seen. 

Not only does the work bring the view to question the materials and forms I use to create the effect and illusion, it also brings a precise sort of awareness to the space that it is seen in. How one understands their vision is poignantly brought to the fore as the universal is seen thought the particular. By bringing the viewer into a place of more acute perception, my installations seek to elevate my viewers’ consciousness as they experience a space and their sense in a new way.

See video

the timelapse blackboard

blackboard, computer
2011

Every morning when I wake up, I try to remember to say to myself, "I am thankful, I have a life and that is amazing. How can I devote my energy of the day to something positive?" I like to think of myself as a supporting actor, or a member of a life support team. All of my actions, all of my transactions, they support other life. What kind of life am I supporting? What am I keeping alive? Am I strong enough to be the change I want to see?

I've been thinking a lot more about plants lately. Fruit trees are something else. I go up to a fruit tree and I find a tasty piece of food in a convenient biodegradable package. I enjoy this tasty treat for free and then toss the wrapper and possibly a core on the ground. Or maybe the seeds pass through me or another animal. There's a chance some of those seeds might end up in the ground again. Take some care, find the right spot, have some patience, and... lookie here! Another fruit tree making more treats! Holy moley!!! That is some high tech wizardry. Clearly I have a lot to learn. I am thankful for that.

Personas

computer, monitor, keyboard
2009
Artwork by [user-name]

Personas is a component of the Metropath(ologies) exhibit, recently on display at the MIT Museum by the Sociable Media Group from the MIT Media Lab. It uses sophisticated natural language processing and the Internet to create a data portrait of one's aggregated online identity. In short, Personas shows you how the Internet sees you.
Enter your name, and Personas scours the web for information and attempts to characterize the person - to fit them to a predetermined set of categories that an algorithmic process created from a massive corpus of data. The computational process is visualized with each stage of the analysis, finally resulting in the presentation of a seemingly authoritative personal profile.
In a world where fortunes are sought through data-mining vast information repositories, the computer is our indispensable but far from infallible assistant. Personas demonstrates the computer's uncanny insights and its inadvertent errors, such as the mischaracterizations caused by the inability to separate data from multiple owners of the same name. It is meant for the viewer to reflect on our current and future world, where digital histories are as important if not more important than oral histories, and computational methods of condensing our digital traces are opaque and socially ignorant.

Masked Thoughts

wood, mirror, computer with custom software, webcam, video projector, foam board, mic. stands
2008
Artwork by [user-name]

Masked Thoughts is an interactive video installation that allows viewers to try on virtual masks, and think virtual thoughts. The installation is comprised of the following components: a large mirror mounted in a wooden frame, a video projector and video camera mounted on top of the frame, and two projection surfaces mounted on mic stands in front of the mirror. One of the projection surfaces is a mask with eyeholes cut out. The other surface is a thought balloon - comic book style. Both surfaces are front/back symmetric and can be swiveled around to face the other side.

A webcam provides a video feed to the CPU, which scans the area and detects changes to the mask and thought balloon. Swiveling the surfaces cause the projected images to change in real-time. Turn the mask around, see a different face. Turn the thought balloon around, see a different thought. Note that the surfaces can be changed at any time, in any order.

A variety of recognizable faces are available to try on: politicians, historical figures, entertainers, etc.

FaceLifter

Acrylic modeling resin, foam board, wood, steel, servo motor, micro-controller, custom software, webcam, video projectors
2009
Artwork by [user-name]

FaceLifter is an interactive video installation that allows the viewer to see his/her face projected on a 3d mask. The mask is mechanically raised and lowered to allow the viewer to see him/herself eye-to-eye.
An outline of shoes marks the spot on the floor where the viewer can get a closer look at FaceLifter (and FaceLifter can get a closer look at the viewer). The viewer's faces is illuminated by lights mounted on the column. A web camera mounted above the mask captures the viewer's image, which is algorithmically identified and processed with a hidden computer.
The mask, rendered in white acrylic resin, is mounted on the surface of a column attached to vertical rails. A computer controlled motor inside the column lifts the mask to the height of the viewer.
A video stream of the face is projected via two ceiling-mounted projectors. The projectors are mounted diagonally to allow the viewer to get close to the mask without casting a shadow. The images are adjusted vertically by the computer to track with the mask.
The overall effect of the installation is to allow the viewers to see themselves as they appear to others.
The face finding algorithm is by Philip Abbet, from the IDIAP Research Institute, in Valais, Switzerland.
Thanks to Jennifer Lim, Vivien Leone, and William Tremblay.

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